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Fixed an issue with using square bracket characters in save game search field.Fixed an issue with a “Discard Changes” prompt displaying in certain circumstances after exiting Video Settings with no changes made.Pressing ESC now closes "Delete Campaign" prompts in the Load Campaign menu.The Timeline now reflects modified MechWarrior names and portraits.Fixed the mechbay storage list so that we don't clear the filters when you scrap a ‘Mech part.We now show the proper number of health boxes and Xs on the After Action Review screen when someone with low guts is incapacitated or killed.‘Mech selection weight class filters changed from individual toggles to exclusive subsets, including new "All" button added to show all weight classes.Added ultrawide version of main menu cinematic for 21:9 aspect ratios.
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BATTLETECH FLASHPOINT PATCH MANUAL
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You can read about the new revised abilities here. There are some cool things they wanted to achieve with revised abilities such as making Bulwark and Sensor Lock more useful. The team also announced that they are allowing players to beta test revised abilities that were tweaked and changed based on playing tendencies observed. The amount of Resolve gained depends on the Morale on-board your ship. Now you'll gain a consistent amount of resolve after every battle to be used to activate Precision Strike and Vigilance. On top of skipping the prologue, 1.2.0 also adds new mercenary events, a new memorial wall with a list of fallen Mechwarriors and their stats, and even replacing Combat morale with Resolve.
BATTLETECH FLASHPOINT PATCH PATCH
The team has been busy improving the game and patch 1.2.0 makes massive fixes and improvements that while small, adds up to an overall much better experience for all Mech commanders.